Policy and value
A policy says what to do; a value says how good a state is under good play.
Policy
$\pi(s)\rightarrow a$ (or a distribution over actions). The thing we ultimately want to act with.
Value (deterministic sketch)
$$v(s)=\max_a\big(r(s,a)+\gamma v(s')\big)$$ with $s'=f(s,a)$. Optimal action: $\\arg\\max_a(r+\\gamma v(s'))$.
Ladder of states 0–9
Only the ends pay reward 1 for “staying put”. With $\gamma=0.9$, $v(0)=v(9)=10$ and values decay toward the middle. Good policy: walk toward the nearer end.
Key takeaways
- Policy = behaviour.
- Value = expected return from a state.
- Greedy on $v$ yields a strong policy when $v$ is optimal.